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Finding metal tutorials on the internet has never been a problem - graphics
sites are littered with a vast variety of them, detailing simple methods to
create shiny chrome, brushed aluminium, and a host of other metallics.
Almost all of them, however, lack the worn and dented look present in real life
metals. This tutorial provides a very simple way to create more realistic metals
using only a few default plug-ins, the Dodge Tool and the Burn Tool. Such metals
are instantly at home in many designs, and make excellent textures for 3D gaming
engines. Still Interested? Read on...
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Step 1: Create a new document of any size,
set your foreground colour to #464846, and your background colour to
#3C3C3C. Now create a very faint texturing effect by selecting
Filter > Render > Clouds from the menu. |
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Step 2: Time to run another filter, this
time Filter > Artistic > Sponge, with the following settings:
Brush Size: 0
Definition: 0
Smoothness: 0
Brightness: -15
Contrast: - 65
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Step 3: Add a little realism to the metal by
creating a slight gradient across your texture. In this case, it is
perhaps best to use the dodge and Burn Tools with the brush size set
to 300px, and the exposure set to 20%. Use your creative
license if you want to create a bumpy or undulating surface.
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Step 4: Now add a few scratches. You can do this with grunge-style
brushes, or by grabbing the Burn Tool again with a brush size of 1px
and an exposure of 15%. Draw as many as you like, and add
highlights above deeper gashes with the Dodge Tool. Be sure to make your
damage subtle though - don't let the exposure level go any higher than 25%. |
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Step 5: You're done! Add further detail at your own discretion,
such as rust, lighting effects, and even text. You can see how mine
finished up on the left. |
- Tutorial written by Blodo
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Quote from matchstick;54575: Well, this probably explains something. I'm using GIMPShop at the moment, which apprently doesn't have that function. Outdated, I guess...I'll re-install good old fashioned GIMP and see if the situation changes. Thanks! |
Never mind. It still doesn't work. Every time I try to make clouds in GIMP I get black and white ones, even though I changed the colors. Can anyone help me out here? |
Reply to this post |
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Quote from Tamlin;54567: GIMP version 2.4 has Filters > Render > Clouds > Fog which gets you part of the way to Step 3 in the tutorial. Then it's a case of using the Dodge and Burn tools to refine the "Sponge" effect. |
Well, this probably explains something. I'm using GIMPShop at the moment, which apprently doesn't have that function. Outdated, I guess...I'll re-install good old fashioned GIMP and see if the situation changes. Thanks! |
Reply to this post |
User: Tamlin (#54567)
Date: Sat Nov 15, 2008. 18:20:24 | Post #9 of 12 |
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Quote from matchstick;54558: I tried this in three different freeware programs. GIMP can't do the clouds, Paint.NET lacks a sponge filter, and Inkscape doesn't even HAVE foreground/background coloring ability. And I can't afford Photoshop. Suggestions, anyone?
Great looking texture, by the way. |
GIMP version 2.4 has Filters > Render > Clouds > Fog which gets you part of the way to Step 3 in the tutorial. Then it's a case of using the Dodge and Burn tools to refine the "Sponge" effect. |
Reply to this post |
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I tried this in three different freeware programs. GIMP can't do the clouds, Paint.NET lacks a sponge filter, and Inkscape doesn't even HAVE foreground/background coloring ability. And I can't afford Photoshop. Suggestions, anyone?
Great looking texture, by the way. |
Reply to this post |
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