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Abstract Crystals Tutorial
Added: 2005-10-05 | Views: 12886/54536 | Software: 3D Studio Max


Start a new file in 3DSM:



Create a sphere (Create > Standard Primatives > Sphere):



Go into the modifiers in the side panel:



And select Noise from the option box, filling in these options:



Next we need to add our material to our object so open the Material Editor (Press M), and fill in these settings:



Note: The red can be swapped for any colour you want.
You should now have something like this:



Set the background to white (Press 8), then render.

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