Here I will show to make a 3d umbrella in 3ds max.

I have used following techniques in making of this tutorial.

[1]First create a sphere of radius 100 and 32 segments.

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[2]Convert the sphere into hemisphere.

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[3]Then convert it into editable poly.

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[4]Then select the bottom polygon and delete it.

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[5]Switch to edges mode and select the edges like this then hit on loop.

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[6]All edges will select like this.

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[7]Switch to the vertex mode and select the vertices like this.

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[8]Select the scale and transform tool and adjust it like this.

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[9]Switch to edges mode again select the edges and hit chamfers.

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[10]Your image will look like this.

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[11]Then add Mesh smooth to it.

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[12]Create a line like this in the front view port of radius 2.

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[13]Place your umbrella like this.

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[14]This is your final image.

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