<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Tutorial Outpost &#187; Lighting</title>
	<atom:link href="http://tutorialoutpost.com/tutorials/3d-studio-max/lighting/feed" rel="self" type="application/rss+xml" />
	<link>http://tutorialoutpost.com</link>
	<description>Photoshop Tutorials, Flash Tutorials, and more!</description>
	<lastBuildDate>Wed, 28 Jul 2010 02:08:08 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=</generator>
		<item>
		<title>Simple Light Setup in Radiosity</title>
		<link>http://tutorialoutpost.com/3d-studio-max/lighting/simple-light-setup-in-radiosity</link>
		<comments>http://tutorialoutpost.com/3d-studio-max/lighting/simple-light-setup-in-radiosity#comments</comments>
		<pubDate>Tue, 12 Aug 2008 18:08:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Lighting]]></category>

		<guid isPermaLink="false">http://tutorialoutpost.com/?p=6408</guid>
		<description><![CDATA[Learn how use Radiosity. Simple light setup you should know.]]></description>
			<content:encoded><![CDATA[<p></p><p>Learn how use Radiosity. Simple light setup you should know.</p>
]]></content:encoded>
			<wfw:commentRss>http://tutorialoutpost.com/3d-studio-max/lighting/simple-light-setup-in-radiosity/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Lighting with Textures</title>
		<link>http://tutorialoutpost.com/3d-studio-max/lighting/lighting-with-textures</link>
		<comments>http://tutorialoutpost.com/3d-studio-max/lighting/lighting-with-textures#comments</comments>
		<pubDate>Wed, 26 Mar 2008 04:37:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Lighting]]></category>

		<guid isPermaLink="false">http://tutorialoutpost.com/?p=5919</guid>
		<description><![CDATA[Sometimes Omni's and Spots just aren't cutting it, what if you want to do some real lights emitting from real surfaces? This will show you how with Mental Ray.]]></description>
			<content:encoded><![CDATA[<p></p><p>Sometimes Omni&#8217;s and Spots just aren&#8217;t cutting it, what if you want to do some real lights emitting from real surfaces? This will show you how with Mental Ray.</p>
]]></content:encoded>
			<wfw:commentRss>http://tutorialoutpost.com/3d-studio-max/lighting/lighting-with-textures/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Lighting your Spaceship</title>
		<link>http://tutorialoutpost.com/3d-studio-max/lighting/lighting-your-spaceship</link>
		<comments>http://tutorialoutpost.com/3d-studio-max/lighting/lighting-your-spaceship#comments</comments>
		<pubDate>Tue, 15 Jan 2008 13:03:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Lighting]]></category>

		<guid isPermaLink="false">http://tutorialoutpost.com/?p=5557</guid>
		<description><![CDATA[In order to keep rendering at an optimal pace, sometimes its quite wise to limit your "Good" lighting only to your spaceship. This can often pose a problem when your ship is flying around a lot. This teaches you basic positional constraining and some fairly nice lighting techniques.]]></description>
			<content:encoded><![CDATA[<p></p><p>In order to keep rendering at an optimal pace, sometimes its quite wise to limit your &#8220;Good&#8221; lighting only to your spaceship. This can often pose a problem when your ship is flying around a lot. This teaches you basic positional constraining and some fairly nice lighting techniques.</p>
]]></content:encoded>
			<wfw:commentRss>http://tutorialoutpost.com/3d-studio-max/lighting/lighting-your-spaceship/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Making a Pool</title>
		<link>http://tutorialoutpost.com/3d-studio-max/lighting/making-a-pool</link>
		<comments>http://tutorialoutpost.com/3d-studio-max/lighting/making-a-pool#comments</comments>
		<pubDate>Wed, 02 Jan 2008 12:06:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Lighting]]></category>

		<guid isPermaLink="false">http://tutorialoutpost.com/?p=5484</guid>
		<description><![CDATA[In this tutorial, you will model, texture and light assets and assemble them to make an outdoor pool shot. You will use Mental Ray for both its lighting and its architectural textures.]]></description>
			<content:encoded><![CDATA[<p></p><p>In this tutorial, you will model, texture and light assets and assemble them to make an outdoor pool shot. You will use Mental Ray for both its lighting and its architectural textures.</p>
]]></content:encoded>
			<wfw:commentRss>http://tutorialoutpost.com/3d-studio-max/lighting/making-a-pool/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Lighting and Materials</title>
		<link>http://tutorialoutpost.com/3d-studio-max/lighting/lighting-and-materials</link>
		<comments>http://tutorialoutpost.com/3d-studio-max/lighting/lighting-and-materials#comments</comments>
		<pubDate>Tue, 07 Nov 2006 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Lighting]]></category>

		<guid isPermaLink="false">http://tutorialoutpost.com/?p=3184</guid>
		<description><![CDATA[This tutorial will show you how to setup the lighting scene in 3D Studio Max for rendering using Brazil render.]]></description>
			<content:encoded><![CDATA[<p></p><p>This tutorial will show you how to setup the lighting scene in 3D Studio Max for rendering using Brazil render.</p>
]]></content:encoded>
			<wfw:commentRss>http://tutorialoutpost.com/3d-studio-max/lighting/lighting-and-materials/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Making of a Robot: Lights/Cameras</title>
		<link>http://tutorialoutpost.com/3d-studio-max/lighting/making-of-a-robot-lightscameras</link>
		<comments>http://tutorialoutpost.com/3d-studio-max/lighting/making-of-a-robot-lightscameras#comments</comments>
		<pubDate>Thu, 13 Jul 2006 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Lighting]]></category>

		<guid isPermaLink="false">http://tutorialoutpost.com/?p=2727</guid>
		<description><![CDATA[This is the third stage of the complete Robot tutorial wich will lead us to a nice animated robot. Today lights and cameras.]]></description>
			<content:encoded><![CDATA[<p></p><p>This is the third stage of the complete Robot tutorial wich will lead us to a nice animated robot. Today lights and cameras.</p>
]]></content:encoded>
			<wfw:commentRss>http://tutorialoutpost.com/3d-studio-max/lighting/making-of-a-robot-lightscameras/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Basic Lighting</title>
		<link>http://tutorialoutpost.com/3d-studio-max/lighting/basic-lighting</link>
		<comments>http://tutorialoutpost.com/3d-studio-max/lighting/basic-lighting#comments</comments>
		<pubDate>Tue, 28 Feb 2006 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Lighting]]></category>

		<guid isPermaLink="false">http://tutorialoutpost.com/?p=2125</guid>
		<description><![CDATA[GIve your scene correct lighting.]]></description>
			<content:encoded><![CDATA[<p></p><p>GIve your scene correct lighting.</p>
]]></content:encoded>
			<wfw:commentRss>http://tutorialoutpost.com/3d-studio-max/lighting/basic-lighting/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Rendering WIP Images</title>
		<link>http://tutorialoutpost.com/3d-studio-max/lighting/rendering-wip-images</link>
		<comments>http://tutorialoutpost.com/3d-studio-max/lighting/rendering-wip-images#comments</comments>
		<pubDate>Tue, 14 Feb 2006 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Lighting]]></category>

		<guid isPermaLink="false">http://tutorialoutpost.com/?p=2049</guid>
		<description><![CDATA[Learn how to create those &#226;€œclay&#226;€ and wire frames renders using MAX and Mental Ray.]]></description>
			<content:encoded><![CDATA[<p></p><p>Learn how to create those &acirc;€œclay&acirc;€ and wire frames renders using MAX and Mental Ray.</p>
]]></content:encoded>
			<wfw:commentRss>http://tutorialoutpost.com/3d-studio-max/lighting/rendering-wip-images/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>HDRI Environments</title>
		<link>http://tutorialoutpost.com/3d-studio-max/lighting/hdri-environments</link>
		<comments>http://tutorialoutpost.com/3d-studio-max/lighting/hdri-environments#comments</comments>
		<pubDate>Mon, 21 Feb 2005 09:57:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Lighting]]></category>

		<guid isPermaLink="false">http://tutorialoutpost.com/?p=856</guid>
		<description><![CDATA[Create environments using HDRI for amazing realism. Uses HDRShop.]]></description>
			<content:encoded><![CDATA[<p></p><p>Create environments using HDRI for amazing realism. Uses HDRShop.</p>
]]></content:encoded>
			<wfw:commentRss>http://tutorialoutpost.com/3d-studio-max/lighting/hdri-environments/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Using Translucency</title>
		<link>http://tutorialoutpost.com/3d-studio-max/lighting/using-translucency</link>
		<comments>http://tutorialoutpost.com/3d-studio-max/lighting/using-translucency#comments</comments>
		<pubDate>Wed, 09 Feb 2005 06:53:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Lighting]]></category>

		<guid isPermaLink="false">http://tutorialoutpost.com/?p=821</guid>
		<description><![CDATA[Translucency simulates the effect of so-called scattering. Learn what it is and how to use it.]]></description>
			<content:encoded><![CDATA[<p></p><p>Translucency simulates the effect of so-called scattering. Learn what it is and how to use it.</p>
]]></content:encoded>
			<wfw:commentRss>http://tutorialoutpost.com/3d-studio-max/lighting/using-translucency/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

