From the category archives:

Lighting

Simple Light Setup in Radiosity

by admin on August 12, 2008

Learn how use Radiosity. Simple light setup you should know.

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Lighting with Textures

by admin on March 26, 2008

Sometimes Omni’s and Spots just aren’t cutting it, what if you want to do some real lights emitting from real surfaces? This will show you how with Mental Ray.

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Lighting your Spaceship

by admin on January 15, 2008

In order to keep rendering at an optimal pace, sometimes its quite wise to limit your “Good” lighting only to your spaceship. This can often pose a problem when your ship is flying around a lot. This teaches you basic positional constraining and some fairly nice lighting techniques.

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Making a Pool

by admin on January 2, 2008

In this tutorial, you will model, texture and light assets and assemble them to make an outdoor pool shot. You will use Mental Ray for both its lighting and its architectural textures.

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Lighting and Materials

by admin on November 7, 2006

This tutorial will show you how to setup the lighting scene in 3D Studio Max for rendering using Brazil render.

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Making of a Robot: Lights/Cameras

by admin on July 13, 2006

This is the third stage of the complete Robot tutorial wich will lead us to a nice animated robot. Today lights and cameras.

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Basic Lighting

by admin on February 28, 2006

GIve your scene correct lighting.

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Rendering WIP Images

by admin on February 14, 2006

Learn how to create those “clay” and wire frames renders using MAX and Mental Ray.

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HDRI Environments

by admin on February 21, 2005

Create environments using HDRI for amazing realism. Uses HDRShop.

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Using Translucency

by admin on February 9, 2005

Translucency simulates the effect of so-called scattering. Learn what it is and how to use it.

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