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Creating a Missile Animation in 3DS Max using Particle Flow Source

  • 6779e2b2f9a8

    oman3d.com in 3D Studio Max Animation on October 10, 2009

    This tutorial will teach you how to create an animation of a missile that flies targeting an object and then explodes when hitting that target. Our animation will be created using the Particle Flow Source (PF Source).

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