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Exploding Teapot with thickness, collision, uses visibility tracks

  • A7ee246be0e0

    3dcognition.com in 3D Studio Max Effects on August 15, 2008

    This 3ds Max tutorial walks you through using PArray, a deflector, and a bomb to explode an object so that it appears to break into fragments with thickness. These fragments bounce off of the room we build in the tutorial. We finish up by making the original teapot vanish by implementing a visibility track in the Curve Editor.

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