Tutorials at the3dstudio.com
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Modeling Interstate / Highway Road Signs
the3dstudio.com in 3D Studio Max Modeling on March 4, 2008
Learn how to model interstate / highway road signs using 3ds max.
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Converting a Helix Into Rope
the3dstudio.com in 3D Studio Max Modeling on December 16, 2007
Create a realistic rope out of a helix in 3D Studio Max.
1,990 views | 0 comments | Report
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Chamfering Edges - A Micro Beginner
the3dstudio.com in 3D Studio Max Modeling on November 19, 2007
Learn how to chamfer the edges of a box in 3D Studio Max.
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Making a Plexiglass Material
the3dstudio.com in 3D Studio Max Textures/Materials on October 13, 2007
Learn how to easily and quickly make a Plexiglass material using 3D Studio Max.
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Build a Field Cannon
the3dstudio.com in 3D Studio Max Modeling on October 4, 2007
In this tutorial we will build a model of field cannon of the 1850s era in a semi detailed level.
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Creating an eyebolt in 3ds max
the3dstudio.com in 3D Studio Max Modeling on September 1, 2007
This simple tutorial will provide you with a piece of mesh that you can modify to use in building a detailed bolt of any type and walk you through a simple process of building an eyebolt using this mesh.
1,422 views | 0 comments | Report
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Creating Exhaust Burns
the3dstudio.com in Photoshop Textures/Patterns on August 31, 2007
The purpose of this short tutorial is to give you some idea of how to make exhaust burns on your sheet metal project and with practice and experience, make it appear realistically.
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Building a Sky Environment
the3dstudio.com in Photoshop Textures/Patterns on August 31, 2007
There are five elements to the sky environment. The atmosphere, ground, lighting, obscurity and clouds are all elements commonly found in the sky environment. You could have more depending on how large, how detailed and how realistic you want the environment.
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Building an Aerial Bomb
the3dstudio.com in 3D Studio Max Modeling on August 30, 2007
Learn how to build an aerial bomb in 3D Studio Max.
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Build A Rotating Beacon in 3DS Max
the3dstudio.com in 3D Studio Max Modeling on August 21, 2007
The Rotating beacon will be mounted into a casing. For a lighthouse this is a very large unit some as much as 8 feet tall, while in a police light bar it would only be 3 inches tall. For the purpose of this tutorial I will use a police rotating light common in the 1960s and early 1970s.
1,702 views | 0 comments | Report
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Build a Lighthouse Model in 3DS Max
the3dstudio.com in 3D Studio Max Modeling on July 22, 2007
This tutorial will assist you in learning the techniques of building a typical lighthouse without a lighthouse keeper's residence and then texturing the lighthouse with the a couple textures we provide for you.
2,496 views | 0 comments | Report